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A quantum algorithm for real time rendering

  • Guntis Deksnis*
  • , Rusins Freivalds
  • , Oksana Scegulnaja-Dubrovska
  • , Ruslan Tarasov
  • , Solvita Zarina
  • *Corresponding author for this work
  • University of Latvia

Research output: Chapter in Book/Report/Conference proceedingConference paperResearchpeer-review

Abstract

The main problem which slows the progress in the real-time rendering is the running time of the algorithms for three-dimensional rendering. We propose a quantum algorithm which may be useful provided quantum computers become commercially available.

Original languageEnglish
Title of host publicationProceedings of the 2008 International Conference on Foundations of Computer Science, FCS 2008
Pages39-43
Number of pages5
Publication statusPublished - 2008
Externally publishedYes
Event2008 International Conference on Foundations of Computer Science, FCS 2008 - Las Vegas, NV, United States
Duration: 14 Jul 200817 Jul 2008

Publication series

NameProceedings of the 2008 International Conference on Foundations of Computer Science, FCS 2008

Conference

Conference2008 International Conference on Foundations of Computer Science, FCS 2008
Country/TerritoryUnited States
CityLas Vegas, NV
Period14/07/0817/07/08

Keywords

  • Finite automata
  • Quantum algorithms
  • Real-time rendering

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