TY - GEN
T1 - Fashion and habitability for Space, the Moon and Mars
T2 - 2024 IAF Space Exploration Symposium at the 75th International Astronautical Congress, IAC 2024
AU - Schlacht, I. L.
AU - Morelli, J.
AU - Pierlorenzi, G.
AU - Nappo, M.
AU - Monina, P.
AU - Vicini, G.
AU - Masali, M.
AU - Micheletti, Cremasco M.
AU - Foing, B.
N1 - Publisher Copyright:
© 2024 by the authors. All rights reserved.
PY - 2024
Y1 - 2024
N2 - Evoking the shadow of Protàgoras, when presented with the image of the technological world, we share the conviction of living in an environment which is "on a human scale"; everything that surrounds us seems created for Man and therefore "Man is the measure of things"(Masali et al. 2019), as the philosopher Abdera explained. Countless millennia of natural selection and spontaneous technologies have "adapted"Man to the environment and the environment to Man. However, what happens when we design something that has never been designed before? This is the challenge we face when we want to send someone into interplanetary space. A study on "Fashion"in Space, however, requires us to develop a multidisciplinary investigation with creative, scientific, and technological commitment. The Creative Aspect, the core tenet of Fashion, regards not only creating new clothing designs strongly influenced by the extreme environmental and technological constraints, but also by the cultural impact of science fiction designs, for example starting from Fritz Lang's films. This aspect is, however, the basis and leitmotif of this project, considering not only the different situations involving intravehicular (IVA) and extravehicular (EVA) activities, but also the situations of transition from one condition to another. The Semantic Aspect is equally fundamental in order to define situations of Roles, Ranks, Functions, and recognition of People. The anthropometric aspect should also involve any natural and/or medical metamorphoses, that include (as from the recent ESA parastronaut call) different body shapes, such as very short stature, or limb differences. Key anthropological aspects that should not be overlooked or undervalued are the need, choice, or desire (and hopefully not the obligation) to express (or not) one's gender, one's ethnicity/ nationality/ origin/ religion /membership/ national identity/ military background/ university etc. with symbols, friezes, flags or anything else and (we hope) not with invasive bodily interventions, unless dictated by ancient and accepted traditions. The Tailoring Aspect is obviously the substantial function of the construction of the garment, from the underwear to the space suit. Here we must contemplate in particular the fundamental anthropometric point of view along with specific tailoring technologies regarding the space technologicalindustrial environment. These are the considerations that students based their work on for the development of fashion and habitability for outer space. The final paper presents the result elaborated by the design courses of the Italian "Accademia di Belle Arti e Design PoliArte"of Ancona in collaboration with other universities in a multidisciplinary project for the design of future space fashion for Parastronaut, based on Generative Artificial Intelligence.
AB - Evoking the shadow of Protàgoras, when presented with the image of the technological world, we share the conviction of living in an environment which is "on a human scale"; everything that surrounds us seems created for Man and therefore "Man is the measure of things"(Masali et al. 2019), as the philosopher Abdera explained. Countless millennia of natural selection and spontaneous technologies have "adapted"Man to the environment and the environment to Man. However, what happens when we design something that has never been designed before? This is the challenge we face when we want to send someone into interplanetary space. A study on "Fashion"in Space, however, requires us to develop a multidisciplinary investigation with creative, scientific, and technological commitment. The Creative Aspect, the core tenet of Fashion, regards not only creating new clothing designs strongly influenced by the extreme environmental and technological constraints, but also by the cultural impact of science fiction designs, for example starting from Fritz Lang's films. This aspect is, however, the basis and leitmotif of this project, considering not only the different situations involving intravehicular (IVA) and extravehicular (EVA) activities, but also the situations of transition from one condition to another. The Semantic Aspect is equally fundamental in order to define situations of Roles, Ranks, Functions, and recognition of People. The anthropometric aspect should also involve any natural and/or medical metamorphoses, that include (as from the recent ESA parastronaut call) different body shapes, such as very short stature, or limb differences. Key anthropological aspects that should not be overlooked or undervalued are the need, choice, or desire (and hopefully not the obligation) to express (or not) one's gender, one's ethnicity/ nationality/ origin/ religion /membership/ national identity/ military background/ university etc. with symbols, friezes, flags or anything else and (we hope) not with invasive bodily interventions, unless dictated by ancient and accepted traditions. The Tailoring Aspect is obviously the substantial function of the construction of the garment, from the underwear to the space suit. Here we must contemplate in particular the fundamental anthropometric point of view along with specific tailoring technologies regarding the space technologicalindustrial environment. These are the considerations that students based their work on for the development of fashion and habitability for outer space. The final paper presents the result elaborated by the design courses of the Italian "Accademia di Belle Arti e Design PoliArte"of Ancona in collaboration with other universities in a multidisciplinary project for the design of future space fashion for Parastronaut, based on Generative Artificial Intelligence.
KW - Avant-garde
KW - Gen ai
KW - Inclusion
KW - Moon and mars settlements
KW - Non-binary
KW - Parastronaut
KW - Science fiction
KW - Space fashion
KW - Space habitability
KW - Space suit design
UR - https://www.scopus.com/pages/publications/85219591533
U2 - 10.52202/078357-0238
DO - 10.52202/078357-0238
M3 - Conference paper
AN - SCOPUS:85219591533
T3 - Proceedings of the International Astronautical Congress, IAC
SP - 2079
EP - 2086
BT - IAF Space Exploration Symposium - Held at the 75th International Astronautical Congress, IAC 2024
PB - International Astronautical Federation, IAF
Y2 - 14 October 2024 through 18 October 2024
ER -